Posts Tagged Army List

Escalation League: Coteaz 500 Points

As promised here are some photos of my initial 500 Coteaz Escalation League army. As I mentioned in the podcast, I entered the league so I would be inspired to create the army I had been intending to build since the moment I started Grey Knights, a totally Inquisition henchmen army. Granted there are some dreadnaughts thrown in there as well, but seriously how can a Grey Knight player not bring Psybolt Dreads?

Anyway, for those of you who might have missed it, here is my initial 500 points:

 

HQ:
Inquisitor Coteaz

Troops:
9 Warrior Acolytes with 2 Meltaguns and 7 Bolters
– Chimera with Multilaser and Heavy Flamer

6 Deathcult Assassins and 1 Crusader
– Rhino

Heavy Support:
Dreadnaught with 2 Twin Linked Autocannons and Psybolts

For the deathcults I used Dark Elf Corsairs from fantasy. I have seen people use Dark Eldar Wyches as well, but I didn’t want to use any existing 40k models to prevent confusion. The Crusader is a Bretonian Man-at-Arms with some purity seals thrown on him. Weird how a piece of paper and a wax seal makes him seem from the future… Finally for the Acolytes I used Cadian guardsmen, replacing their flashlights with bolters or meltagun bits I ordered from eBay. The autocannons for the Dread are of course from the Aegis Defense lines that Bill and I happen to have bought a bunch of back when planetstrike came out. Otherwise, everything else is pretty standard stuff.

So far I am pretty happy with my army, though I am still adjusting to the poor BS of the Henchmen squads. While the Deathcult have failed to do much so far, I have mostly fought shooting heavy armies so they are usually get shot down before reaching their target. However, Coteaz will often make back those points once he gets in close combat, assuming the enemy doesn’t have a powerfist. I wont get into the specifics, but the next 500 points will add quite a few more henchmen squads and Chimeras. It will be by far the largest phase of the army in terms of how many models i will need to paint. Hopefully I can complete them in time.

I am really looking forward to continuing the league and the completion of my 1500 Inquisition army!

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Countering Evil

Ultramarines Group ShotPutting aside my extreme hatred for Opy and the Eldar.  I wanted to help him do well at the Berks Spring tournament, so I created a 1000 point Space Marine list to help play test his army.  The Space Marines were my first army from my early days of playing Warhammer 40k and I always liked the Ultra Marines from their look, their fluff, their everything.  There has to be a reason they are on all the boxes right?

I used this army before to win a local tournament so I thought I’d bring it back as I’m probably 90% sure I’d be bringing this list if I was headed to the tournament.

 

My list includes:

  • Forgefather Vulkan He’stan
  • A Drop Pod with a Dreadnought inside with Multi-Melta and a Heavy Flamer.
  • A Drop Pod with a Dreadnought inside with Multi-Melta and a Heavy Flamer.
  • A Drop Pod with a 10 man Tactical Squad.  Sgt with Powerfist and 2 marines with a Melta and Multi-Melta
  • A Squad of 9 Scouts.  8 with sniper rifles and 1 with a Heavy Bolter with Hellfire Shells.
  • A Thunderfire Cannon

My Idea with this army is to take out any troop transports as fast as possible and use the Dreads as an “in your face” distraction from the get go.  With Vulkan making all Meltas, Flamers and Heavy Flamers twin linked that should go pretty well.  If the enemy has any big creatures, I want to use the snipers and the hellfire shells to cut it down.  Then use the Thunderfire cannon to punch a hole in any troops he may have sitting on an objective and use the Tech Marine’s Bolster Defences rule to keep my troops safe.

Hopefully I can get together with him this week before the tournament so we can try it.  If we do we’ll be sure to bring you all the aftermath report (as long as I win).

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First Amongst the Stars …

Opy's Eldar For BerksGreetings everyone, Opy here.  As Rich stated earlier, I will be playing in the Berks Spring Assault II as my main army, the Eldar.  While they are not my first 40K army, the Eldar quickly became my favorite back when their last codex came out in 2006.

I have been thinking long and hard about my army composition for the upcoming tournament.  I didn’t think the Eldar’s usual tournament build of Dire Avengers, Fire Dragons, Wave Serpents, and Fire Prisms would work as the rules for this event are a bit different.  For starters the Elite, Fast, and Heavy slots are all limited to 0-2.  In addition, the tables are only 4′ by 4′ and all of the missions use Victory Points (in conjunction with objectives and modified kill points rules).  These factors really forced me to think outside the box and after many, many lists I finally decided on one to try.

My list includes:

  • Farseer with Guide and Runes of Warding
  • The Avatar of Khaine
  • Dire Avengers in a Wave Serpent with Scatter Lasers and a Shuriken Cannon
  • Jetbikers with 2 Shuriken Cannons
  • Vyper with Scatter Laser and Shuriken Cannon
  • War Walkers with Dual Scatter Lasers
  • Wraithlord with Brightlance and Missile Launcher

I have a feeling this army will win big or loose big, depending on the first few turns.  My theme was to build up as many strength 6 shots as possible and to try and fit in some fun units I haven’t used in a while, namely the Avatar, Bikes, Vyper, and Wraithlord.  In all I have 44 strength 6 shots, 1 missile, 1 lance, and 1 melta (Avatar).  The Avatar can also provide some close combat relief as the small board will almost guarantee some hand to hand combat and the Farseer to be able to shut down any psykers I encounter.

I look forward to playing this Saturday and getting in some good matches for our battle report on our first episode.  See ya then!

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